Cool Stuff Friday
Friday is SO ready for a Friday…
- Animals that Love Warmth More than Anything.
- LEGO Dungeon Master (For those of us who grew up with the cartoon. Actually, he looks a little creepy in LEGO…)
- Animals Posing for the Camera.
- Disney Creates Robot Turtle that Draws Pictures in Sand. Reminds me of a computer program from when I was a kid, that had you using a simple “turtle” to draw patterns and pictures as an intro to coding/programming.
Avilyn
June 12, 2015 @ 10:17 am
Logo! I had that program. It was even better when we hooked the computer up to a color TV instead of the black & white one and we could actually SEE the colors we programmed in.
The animals that love warmth is awesome. 🙂 My one cat loves sleeping on top of the heat vent, and gave us a look that said we’d betrayed her the first time the AC came on and the vent blew cold air instead of warm.
Jim C. Hines
June 12, 2015 @ 10:29 am
Yes, thank you! I couldn’t remember the name!
Avilyn
June 12, 2015 @ 11:50 am
LEFT 180 FORWARD 60
😀 Logo was my first foray into ‘programming’, along with BASIC; we had a TRS-80. So much fun.
Ron Oakes
June 12, 2015 @ 1:44 pm
When I was in high school or college, my family picked up a Logo system for our (first generation) IBM-PC. After playing with it for a while – and learning some other languages as part of my Computer Science major – I reached a conclusion, best expressed like the vocabulary equivalences that were common when I was in High School (1980-1984):
Logo is to LISP as BASIC is to FORTRAN; except Logo has Turtle Graphics added in and BASIC doesn’t.
In fact I took one assignment that was to be written in pseudo LISP (implemented with a Pascal library) and rewrote it in Logo without any changes beyond ones that could have been done mechanically (replacing keywords and other symbols).
Sharon Goetz
June 12, 2015 @ 4:17 pm
LOGO is great. My smallish child enjoys playing a board game that’s essentially LOGO with physical cards called Robot Turtles. No affiliation, only a pleased customer. I met LOGO at age nine via the Apples in the Schools program, but the board game is suitable for as young as three and a half, depending.